Rifts: A Life Less Ordinary

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Now that the immediate danger of Coalition interference has passed, it is time to decide where to go and what to do next. As you make contact with more and more of the movers and shakers in Babel, the number of potential jobs available to you also increase. Mrs. Brisby will likely almost always have something important for your group to do, and now that Githzerai has taken an interest in you, he may throw some odd jobs your way now and again. Doc Atticus is always in the market for body parts—who knew your group of ex-Coalition soldiers would become organ-leggers?—and Amadeus Wolfgang the Kankoran Operator says he is always looking for scrap and mechanical parts.

The two most recent jobs you have to choose from have come from unlikely sources. The first, an assignment to investigate a terrorist group, has come from a mystery contact that Katelyn has been keeping secret. While his assignments might pay well, you are understandably unenthusiastic about immersing yourself in Coalition politics and hidden agendas once again. The second job was revealed by Indy’s palm-reading friend and sometime meal provider, Vinny DeCalaban. This job is potentially more dangerous and requires and end-run around Coalition security into a hazardous restricted area, but could be more long-term and has a much nobler goal: a group of Rogue Scholars and Rogue Scientists searching for pre-Rifts artifacts in the ruins of Old Chicago.



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